Tuesday, August 12, 2008

Hero's Quest

Description: Prove you are worthy to enter the Heroes' Guild. To prove your status as a hero you will need to obtain a number of items. There are many challenges standing between you and these items.

Difficulty: Experienced

Length: Long

Requirements:
Levels:
25 Herblore
50 Mining
53 Fishing
53 Cooking
43 Prayer is helpful, but not required.

Quests:
55 quest points
A friend from a rival gang
Shield of Arrav
Merlin's Crystal
Lost City
Dragon Slayer

Items Needed: If you are a member of Black Arm gang, then you will need a friend who belongs to Phoenix gang to help you. The same if you are in the Phoenix gang: you will need the help of a friend in the Black Arm gang. This quest can not be completed without help from a friend in the other gang. The Black Arm gang member is required at one point to wear a Black full helm, Black platebody and Black platelegs as a disguise; The Phoenix gang member is required at one point to wield a bow and arrows). You will also need good armor, a good weapon, lots of food, Pickaxe, Clean harralander, Vial of water, Fishing rod, Dusty key, Fishing bait and 60gp. Antipoison, Anti-dragon shield or Dragonfire shield, and Teleportation runes (to Falador and Varrock) will help.

Items recommended:

Items acquired during the quest:Ice gloves, Firebird's feather, ID paper, Miscellaneous key, Pete's candlestick, Thieves' armband, Oily fishing rod, and Cooked lava eel.

Quest Points: 1

Reward: Access to the Heroes' Guild, ability to buy a Dragon battleaxe and Dragon mace. Attack +2825, Defence +2625, Strength +3025, Hits +2775, Ranged +1525, Cooking +2725, Woodcutting +1875, Firemaking +2725, Smithing +2225, Mining +2575, and Herblore +1825.

Start Point: North of Taverley, Heroes guild

To Start: Speak to Achietties

Speak to Achietties about joining the guild. Achietties will tell you to get three items. These are Firebird's Feather, Cooked Lava Eel and the Master Thieves Armband. You can get these in any order.

Firebird's Feather

1. You will first need to get Ice Gloves. Bring everything you would need to beat a level 111 monster. You can use prayer and magic. Bring lots of food, as it is not a direct passage to killing the Ice Queen. Also, bring along a pickaxe.

2. Go to White Wolf Mountain (west of Taverley, east of Catherby). Get on the mountain at the south end, and go north until you come to a rock slide. Use your pickaxe on the rockslide to get past. Once you are past it you will be near 3 ladders and level 53 Ice warriors.

3. Use the Southern ladder, take the southwest tunnel until you come to a ladder, go up. You will know it is the correct one if there are level 54 ice giants there. There should be 2 ladders besides the one you came up, take the eastern ladder down. Go north along the tunnel, it is very long and has level 61 Ice spiders in it that do not appear on your mini map. This tunnel makes a loop, and dead ends at a ladder. Go up, then go down the only other ladder. Continue until the tunnel opens into a large room with a lot of level 53 Ice warriors and the Ice Queen. Be warned, this is a multi-combat area, so you will be attacked by multiple enemies!

4. She is level 111 and may be aggressive, depending on your level (To get out of the way for the ice warriors, just stand behind the throne. There you can attack Ice Queen but the ice warriors can't attack you ). Kill her and she will drop the Ice Gloves. (Note: You might want to use a teleport spell to get out once you get the gloves.) If you do not have teleport runes, go back through the long tunnel to the ladder that leads to the Ice Giants. Use the northern ladder here to go back into the caves. Follow this area north until you come to a ladder, go up, and you will be out of the caves, past the ice warriors and rock slide. Go to the bank and put all armor and weapons into the bank but keep the Ice Gloves as you will need these.

5. Go to Port Sarim and catch a boat to Entrana (talk to a Monk of Entrana). It (the Firebird) is running around on the northeastern part of the island. This is on the north side of the bridge. It is very low level, so you should have no problem with it if you can beat the Ice Queen. Kill it and will drop the Firebird's feather. Make sure you are wearing the Ice gloves; without them you won't be able to pick the feather up!

The Master Thieves Armband

You will need the help of a friend. If you're in the Phoenix gang then you will need the help of a friend in Black Arm gang; if you're in the Black Arm gang you will need the help of a friend in the Phoenix gang.

For Black Arm Gang Member:

1. Go to Varrock and speak to Katrine about the Master Thieves Armband. She will tell you that the gang password is "four leaf clover."

2. She will tell you that you have to steal ScarFace Pete's Candlesticks. ScarFace Pete lives in Brimhaven on Karamja. You will need to get the ID paper first.

3. Head to the gang office on Palm Street in Brimhaven, the odd shaped house opposite of the Dead Man's Chest pub.

Black arm gang office

4. A man named Grubor will ask for the password and tell him it. Once inside, talk to Trobert and volunteer to get the key back. He will give you the ID paper, which you need to get into ScarFace Pete's mansion.

5. Before going to ScarFace Pete's Mansion, you need to get a Black full helm, Black platebody and Black platelegs. Wear them when you get to the Mansion. You can buy the helmet and legs at the Champion's Guild, and the plate mail at the Varrock Armour Shop.

6. When you try to enter ScarFace Pete's Mansion you will be stopped by Garv. You must show him the ID paper and then he will let you in.

7. Go talk to Grip inside and ask him if there is anything you can do around there. He will give you a "miscellaneous key." Exit the building and give this key to your Phoenix friend who is helping you with this quest. Now wait until your Phoenix gang conspirator is in place. Then go into the room northeast of the main entrance and search the cupboard and choose the option likely to provoke Grip; this will lure the Grip into the room where the Phoenix member can range him (Grip is level 22). Once he dies, Grip will drop some keys.

8. Grab the keys and go to the Treasure room, where you will find the Candlesticks. Give one Candlestick to your Phoenix friend. You cannot take a candlestick from someone else. Katrine will know you didn't do the quest properly and will not give you the band. The only way to get out is the door you came in; your Phoenix friend should meet you there.

9. Go back to Varrock and talk to Katrine again. She will give you the Master Thieves Armband.

For Phoenix Gang Member:

1. Go to Varrock and speak to Stravan about the Master Thieves Armband (Stravan is the doorkeeper in the basement of the Phoenix Gang hideout). He tells you to steal Scar Face Pete's Candlesticks and tells you that the Phoenix gang has associates in Brimhaven on Karamja. Their names are Charlie the Cook and Alfonse the Waiter in the pub called the Shrimp and Parrot. Stravan also gives you a secret password; the password is "Gherkin."

2. Make sure first that you have the key from your Black Arm Gang Friend. This is the miscellaneous key.

3. You will need a bow and arrows before going to the Shrimp and Parrot pub. When you are at the Shrimp and Parrot pub, talk to Alfonse the Waiter and then go into the kitchen and talk to Charlie the Cook. Don't forget to give the password.

4. Charlie the Cook will tell you about a secret panel (it is at the west end of the kitchen). You must go through this panel to where there are some Guard Dogs; these are level 44 and are quite aggressive. Get past these and into the mansion (the door on the west side of the yard). Once inside, use the Miscellaneous key (from your Black Arm Gang friend) on the door to the north. This puts you in a closet with a window into into the room with the cupboard. Arm the Bow, shoot through the holes at Grip( level 22) and kill him. He will drop the keys for your Black Arm gang friend.

5. Your Black Arm gang friend will get the Candlesticks and trade you one of them. Go back to Varrock and talk to Stravan and he will give you the Master Thieves Armband.

Cooked Lava Eel

1. Go to Port Sarim and talk to Gerrant in the Fishing Shop and ask him about catching Lava eels. He will tell you how to make an Oily Rod. He will give you a bottle of Blamish Snail Slime. Use this bottle with a Vial of water and Clean harralander.

2. Once you have those three things use the Clean harralander herb with the Vial of water, then use the unfinished potion with the Blamish Snail Slime. Use the oil with a REGULAR fishing rod, NOT A FLY FISHING ROD. Now you have an Oily rod. YOU MUST BRING 1 BAIT PER LAVA EEL THAT YOU WANT TO COOK!!

3. To find the fishing spot for Lava eels, you need to go to Taverley dungeon. For this part you will need your Oily rod, Fishing bait, Antipoison, Anti-dragon shield or Dragonfire shield, good armor, good weapon, and lots of food.

4. Keep walking deeper and deeper, you will pass level 18 skeletons, level 22 skeletons, level 19 ghosts, some level 31 black knights, level 42 animated axes, level 20 poison scorpions. At this point, you should be at some lava with a bridge over it. Continue southwest to a large room, now go south and you will enter a large fortress with carpets, long tables and a few level 31 black knights. Go through the large doors to the south, then go east into a jail area find the Jailer (level 47) and kill him, he will drop a key. Use the key with the jail cell containing Velrak the explorer. Talk to him and ask about places to explore. he will give you a Dusty key. Now head north until you get back to the poison scorpions. Go across the bridge over the lava, then go north up past the level 48 chaos dwarves and the level 82 lesser demons. Get past them and use the Dusty Key you got from the prisoner on the door to the west of them. This puts you in a room with level 48 Baby blue dragons and level 111 Blue dragons.

5. Run west across the room, and down the tunnel until you come to some level 43 Baby blue dragons next to some lava, this is where you fish for Lava eel. The fishing spots are somewhat difficult to see, but they are basically orange spirals in the lava. Use your Oily rod to catch a few eels. Now either go back the way you came in, or teleport out . Find a range or fire and cook the Lava Eel.

Finishing the Quest

Go back to the Heroes' Guild and talk Achietties and give her the 3 items: Firebird Feather, Cooked Lava Eel and Master Thieves Armband.

Congratulations! You have finished the Heroes' Quest, and can now enter the Heroes' Guild!

Friday, August 8, 2008

MechscapeHQ - The first Mechscape HQ website

We bring you: MechscapeHQ or short: MechHQ, or even MHQ. It's the ideal place to get your help, tips, and guides at.

It is a blue color, with lots of links and ads. Just the way you like it, you Mechscape fans!

Friday, August 1, 2008

Spirit of Summer Quest Guide

Spirit of Summer

Description: The ghost of a small girl has appeared at the farm ruins in the Wilderness. There seems to be something she wants, but she is too weak to communicate properly. Can you figure out what needs to be done?

Difficulty: Intermediate

Length: Medium

Requirements:
Levels:
19 Summoning
26 Farming
35 Prayer
40 Construction
Ability to survive in the Wilderness

Quests:
The Restless Ghost

Items Needed: A Ghostspeak amulet, several Spirit wolf pouches, several Desert wyrm pouches, and several Spirit scorpion pouches.

Items Recommended: Games Necklace, Food and Forinthry bracelet and another form of teleport in case your encounter a Revenant.

Items Acquired During the Quest: A Bucket, Button mushrooms, Hammer, 4 Steel nails, 2 Planks, Limpwurt seed, Rake, Seed dibber, 5 Normal Bones, and a Skull.

Quest Points Reward: 1

Reward: 7,500 Construction XP, 5,000 Prayer XP, 2,000 Farming XP, 1,000 Summoning XP, Jennica's ring, access to a new realm, a new area for Combat and an area for Woodcutting with a Cursed magic tree.

Start Point: The farm ruins north-west of the Clan Wars challenge hall.

To Start: Seek the spirit of a little girl.

1. Teleport to Clan wars using a Games necklace. Once there, head north-west to the ruins of a farm. Look for a little Spirit walking around the ruins. When she walks into a one of the buildings follow her, you will then see a cut scene and end up in a spirit world.

Little ghost

2. You will see that the little girl has rings around her, preventing her from speaking with you. The father will do emotes in an attempt to try and communicate with you. These emotes are random. Watch the other two spirits and do what they do for the responses, if one shrugs see what the other one does for a response. If however you are unsure of what emote the father did doing the "Think" emote makes father repeat the last emote.

Emotes

3. When you finally got all the rings off of her, speak with her. She will ask you to go to the village west of the farm near some mountains. The location she is referring to are the Ruins west of the Bandit Camp. Leave the spirit world and head over to the Ruins. Speak with the little Spirit east of the farming patch to find out about a beast, something that needs washing and the barrel.

Bandit camp

4. Go back to the real world, then use your bucket on the barrel which the girl was standing next to (a Bucket can be found in most northern ruin). Go to the center of the village and pick some button mushrooms from the hollow log. When you enter the spirit world you will see a cut scene of her eating and drinking.

Mushrooms

5. Go find the little spirit. She will be next to her wardrobe which needs to be fixed. Head back to the real world to fix it using a Hammer, 4 Steel nails and 2 Planks (all these items can be found in the most southeastern ruin).

Wardrobe

6. Now head back to the spirit world and talk to her once again. She now wants you to retrieve her doll from underneath an overgrown Limpwurt Plant. Search the creates just south of the farming patch to get a Limpwurt seed. Plant it in the farming patch using a Rake and Seed dibber (These items can be found in the northeastern ruin). It will take approximately 20 minutes to grow.

7. Once the Limpwurt plant is fully grown head back to the Spirit World and you will see a cut scene of the girl picking up her doll, she can now speak properly to you. Follow her back to the farm and talk to her. She will tell you about a beast that has been taunting the village for hundreds of years.

8. After she has finished talking, follow her down the ladder to the altar and speak to her. She wants you need to wake the discs. Head back up the ladder and leave the spirit world. Pick up a Skull east of the farm and 5 Bones scattered around the farm. Enter the spirit world and use them all on the altar. You then will see a cut scene of a disc rising.

Note: You must be in the spirit world when you use the Skull and Bones on the altar, otherwise they will crumble to ashes and you will have to get another skull and 5 bones.

Altar

9. The disc is located north of the Ruins. To kill the Spirit beast (level 717) you need to summon a certain follower and then dismiss it while your familiar and the beast are touching the discs. When you have successfully dismissed a familiar on one disc the next disc will appear.

Note: The trick is to lure the beast towards the discs, and summon your familiar when you are facing the beast. This stops the beast from devouring your follower. If you fail to dismiss your familiar on the appropriate moment and are still standing on the disc the beast will damage you and push you off the disc.

* The first disc requires a Spirit Wolf Pouch.
* The second disc requires a Desert Wyrm Pouch.
* The third disc requires a Spirit Scorpion Pouch.


10. After successfully dismissing your familiar on the third disc, 3 Elders of the village will appear and trap it. Speak to one of them and go through all of the conversations. You will receive your reward and be send back to the real world.

Best and elders

Quest Completed!

Quest complete scroll

Jennica's ring:

After completing the quest you receive Jennica's ring, this ring can be used to access different portals across the wilderness. To access a portal, you stand on it, equip the ring and then operate it. It also makes Revenants more generous when it comes to drops.

* The portal at the Forgotten Cemetery will grant you 10,000 Prayer XP when you enter that portal.
* The portal at the Ruins (The Farm) will grant you 10,000 Farming XP when you enter that portal.
* The portal at the Axe Hunt (level 56 Wilderness) will grant you 7,500 Attack XP when you enter that portal.
* The portal at the Chaos Altar is unusable.
* The portal at the Abandoned Castle is unusable (level 47 Wilderness)

You cannot receive the above XP rewards unless you have a level of 50 or higher in that skill.

From the moment you enter in the Spirit world you are no longer considered to be in the wilderness, and can therefor teleport from there out of the the wilderness.

Cursed magic tree:

By chopping down the Cursed magic tree you receive a Cursed magic log, and 275 Woodcutting experience. These logs turn into normal Magic logs the moment you leave the spirit world. Cutting down the cursed tree will make a normal magic tree spawn in wilderness (and vice-versa). It is pretty much like two magic trees, without ever having to wait for them to spawn. The only unfortunate part is that it is located in the wilderness and far from a bank.