Wednesday, March 18, 2009

The Chosen Commander Quest Guide

The Chosen Commander quest guide on Runescape is the ultimate walkthrough for this quest.

Difficulty level: Pretty hard
Start location: In the Runescape goblin city of Dorgesh-Kaan, east opposite the Runescape bank.
Required Skills: Level 46 Agility, Level 46 Strength, Level 46 Thieving
Required Quests: Land of the Runescape Goblins
Required Items: Light source
Suggested items: Teleport runes to Lumbridge, Ardougne; dismiss your familiar

Monsters in this quest: Bandos Avatar (level 125), Sigmund, Walton (level 50), Zanik (level 75)

NPC: Captain Undak, Mernik, Torzek, Walton, Zanik, Johanhus Ulsbrecht, Milton the Runescape Miller, Grubfoot, High Priest, Juna the Runescape Snake, Kazgar, Goblin Scribe, Tegdak, Mistag, Oldak, Turgall, Ambassador Alvijar

An Intoxicating Problem

1. Speak to Captain Undak east opposite the Runescape bank in Dorgesh-Kaan. Ask him if he needs any help. He explains to you that the Runescape cave-goblin children from the Runescape city's nursery have fallen ill and asks you to accompany him. When you agree, he will follow you (if you have a familiar following you, he will tell you to dismiss it first). Go to the Runescape nursery which you can find at the Runescape top of the Runescape stairs beside the Runescape Captain.

2. Head up to the Runescape nursery and speak to Mernik, who sends you to speak to her assistant, Torzek. Go outside and speak to her about the Runescape children. She is panicky, so tell her to calm down. Once she is, ask her what the Runescape kids have eaten. She will tell you that all of the Runescape children ate the Runescape food they got, not just the Runescape ones who got sick. So you must investigate the Runescape children.

Note: There are four children outside that are sick, and many running all around that are well. the Runescape sick kids each ate two foods, at least one of which made them sick. the Runescape well kids will not have eaten these foods. the Runescape bad foods are green gloop soup and frogspawn gumbo.

3. Talk to the Runescape Captain. He will tell you that the Runescape goblin food merchants have been buying spices from humans lately. the Runescape Captain suspects one of the Runescape human vendors is a H.A.M. guard.

4. Go to the Runescape merchants downstairs and investigate. You can find the Runescape merchants south on the Runescape ground floor. Talk to the Runescape ones that sell the Runescape bad food and figure out who sold food to both of them. It is Walton.
Bank Bank Bank
Dorgesh-Kaan
Required: none
Suggested: weapon, armour, food to fight a level 50

Not the Runescape human...

5. Report back to the Runescape Captain, who will come and arrest him. (If you accuse the Runescape wrong person, you will have to pay 5,000 gp.)

6. Walton will resist and you will have to fight him. When he is at half health, he will turn on protect from melee prayer. Then, a great portal of light appears behind him. You tell him to look behind him. Zanik jumps out of the Runescape portal! She helps you to finish off Walton and he is taken away by the Runescape Captain. You ask Zanik what happened, she will tell you in an interesting cutscene...

7. You are now playing as Zanik!

* Climb up the Runescape goblin statues and work your way up to the Runescape statue with the Runescape bowl, which will show a cutscene of the Runescape ill children.
Chosen Agility Course
* Make your way over to the Runescape ledge and grab Zanik's Crossbow.
* Once you have that, grapple across to the Runescape throne.
* Pick up the Runescape amulet; all the Runescape statues will bow to you now.
* Look into the Runescape bowl again, it will show you arresting Walton.
* Make your way to the Runescape portal west. the Runescape blocking statues will part to allow you to get to the Runescape portal.

8. Talk to Zanik after the Runescape cutscene so she will follow you to the Runescape council. Go to the Runescape north end of town and upstairs to the Runescape council. They talk about on how they must hand over Walton to the Runescape humans. the Runescape Captain starts to take away Walton, and Zanik shoots him! She then runs off. Talk to the Runescape Captain who suggests where she is, tell him you will start looking for her.
Bank Bank Bank
Dorgesh-Kaan
Required: Light source
Suggested: none

9. Go to the Runescape agility course far south of the Runescape city. Go down the Runescape ladder (make sure to bring a light source!), and go all the Runescape way south (past the Runescape dungeon entrance marker) to find Zanik. Sit beside her quietly (choose this several times), and when she talks, help her to feel better.
Chosen Zanik Minimap

10. Eventually you both will go back to the Runescape council. Once there, you can defend Zanik. After choosing all options, Zanik will be banished from the Runescape city. Speak to her outside; she will then teleport away.

11. Speak to the Runescape Captain, who will thank you for bringing back Zanik. He will then ask you to infiltrate the Runescape H.A.M base and find out their plans. the Runescape Captain will give you a set of H.A.M robes.
Bank Bank Bank
Dorgesh-Kaan
Required: none
Suggested: Lumbridge teleport runes, Ardougne teleport runes

12. With your H.A.M robes equipped, make your way to the Runescape H.A.M base west of Lumbridge. In the Runescape southeast corridor of the Runescape base, near the Runescape jail, speak to Johanhus Ulsbrecht. Ask about Sigmund and where you can find him. He will tell you Sigmund set up his own base in Ardougne, and to use the Runescape password "Arrav". Teleport to Ardougne.
HAM Dungeon Map not showing
Bank Bank Bank
Required: none
Suggested: armour, weapon, food (H.A.M robes no longer used), tinderbox

13. In Ardougne, get combat supplies and then make your way to the Runescape Windmill just north of town. Talk to Milton the Runescape Miller, but have all your H.A.M clothing unequipped otherwise he won't let you in. Tell him the Runescape password and he will let you in.

14. Climb down the Runescape trapdoor into the Runescape base, but do not talk to Sigmund or he will throw you out. Find Sam the Runescape guard and pickpocket him for his letter.
Chosen Sigmund Hideout

15. Go east to the Runescape guard at the Runescape prison cell. Give him the Runescape letter and he will let you in. Take the Runescape prison key and let the Runescape goblin out. It is the Runescape goblin village commander Grubfoot!

16. Before speaking to Grubfoot again to start his escape, go into the Runescape smallest room, the Runescape kitchen (letter A in the Runescape picture) with the Runescape wall crack. Go into the Runescape locked room (letter B) via the Runescape crack and unlock both doors, then go back to Grubfoot.

* Tell Grubfoot that you'll distract the Runescape guard so he can make a break for it.
* Go to the Runescape guard and talk to him so that he is facing north (stand to his north side).
* Grubfoot will go across to the Runescape next room (room B).
* Go with Grubfoot, tell him to wait at the Runescape west door.
* Go into the Runescape smallest room (the kitchen, room A) and grab the Runescape dirty dish plates.
* the Runescape guard will come in and ask if it was you.
* Wait for Grubfoot to get into the Runescape next room (the bunk room, letter C in the Runescape picture).
* Follow Grubfoot when he is there, tell him to follow you.
* Make your way to the Runescape big doors on the Runescape raised part of the Runescape base.
* the Runescape guard will spot you and Grubfoot will paralyse him with a magic attack.
* Then you both must get out of there via the Runescape big door.

17. Once you come out into the Runescape next room, a cutscene will take place. A few goblins are attacking the Runescape H.A.M people. Zanik is also there attacking the Runescape H.A.Ms. Sigmund will spot you and fight you. He will put on protect from melee and Zanik will range him as you attack. Once he is near dead, he almost gets away but Zanik cuts off his hand. Zanik will finish him off, and you ask what has gotten into Zanik. She is under the Runescape control of Bandos!

18. Zanik will attack you. Fight her and she will regenerate. Keep killing her and convince her to snap out of it:

* Does our friendship mean nothing to you?
* But am *I* your enemy?
* You're being controlled Zanik, fight it!
* Zanik, it's the Runescape pendant. Take it off!
* You've got to do it, otherwise it will win!

Eventually Zanik will take off the Runescape pendant which is controlling her. the Runescape high priest goblin will take the Runescape pendant and Bandos will take control of him, while Zanik is back to herself. the Runescape priest teleports away and causes an earthquake. Zanik and you will teleport away.

19. Zanik and you end up in a cave somewhere near the Runescape goblin city. She gives you a lit oil lamp. You talk for a bit and make your way west towards the Runescape exit. Another earthquake traps Zanik. Clear the Runescape rubble and tell Zanik to use her crossbow. Get to where you can see the Runescape protrusion on the Runescape cliff's edge, and guide her as to where she should aim her crossbow grapple: right, right, left, and left.
Chosen Cave Ledge pic

20. Exit the Runescape cave. You emerge near Juna the Runescape snake. She warns Zanik, telling her she must return to her destiny. Zanik ignores Juna and you continue back to the Runescape city.

21. Kazgar, the Runescape goblin who leads you to the Runescape Dorgesh-Kaan mine, will tell you about a thing in a giant glowing suit terrorising the Runescape city. You have to explain to him that Zanik is allowed back into the Runescape city.

To surrender or not...

22. Going into Dorgesh-Kaan, a guard will tell you to go to the Runescape Captain in the Runescape middle of the Runescape city. When you get there you will notice an obelisk. It is a warning to the Runescape goblins. Talk to the Runescape Captain and he will send you to the Runescape council. At the Runescape council, they debate what to do and show you the Runescape translated warning. It says for the Runescape goblins to surrender before Bandos. Zanik convinces the Runescape council to fight.

23. Talk to the Runescape Goblin scribe in the Runescape council room, who will ask you to assemble a time capsule to preserve the Runescape history of the Runescape city. He will send you to the Runescape archaeologist Tegdak, who is in a room off the Runescape east side of the Runescape ground floor. Get the Runescape box of artefacts from Tegdak and bring it back to the Runescape scribe. He will seal it and will ask you to bring it to Mistag, who is north just outside the Runescape city in the Runescape mines.
Chosen Tegdak

24. Go to Mistag, who will thank you for the Runescape box. He will ask you to go to Oldak, who might have a way to help the Runescape city. Go to Oldak in the Runescape northwest corner of the Runescape city, and you will find him arguing with Grubfoot. He eventually sends you to Turgall in the Runescape Agility Course south of the Runescape city, to get some items that will help.
Bank Bank Bank
Dorgesh-Kaan
Required: Light source
Suggested: none

25. Go to Turgall, who will give you two Energy Protectors and a Focusing Chamber. Go back to Oldak, who is now at the Runescape portal where you fought Walton.

26. Talk to Oldak, who will give you the Runescape modified Crossbow. Hand it over to Zanik who will ask you to check on the Runescape children in the Runescape nursery.

27. Go upstairs to the Runescape Nursery and talk to Mernick. She is worried about the Runescape children and wants to send them off to the Runescape Dwarf city. She asks you to talk to the Runescape ambassador about it.

28. Ambassador Alvijar's house is just north of the Runescape nursery. Ask him to let the Runescape children go to safety. He refuses. Go back to Mernick with the Runescape bad news. Once done, head to the Runescape bank and prepare for the Runescape fight. Bring food and armour!
Bank Bank Bank
Dorgesh-Kaan
Required: none
Suggested: weapon, armour, food, four pack spaces

The final encounter

29. Talk to Zanik and say you are prepared. You will both head into the Runescape portal. the Runescape Bandos Avatar (Level 125) uses both a magic and melee attack, so try to switch prayers to avoid being hit. He will ask you both to surrender, ignore it and attack him. Kill him once and he will regenerate like Zanik.

30. the Runescape Avatar will then knock Zanik out, smashing the Runescape crossbow. You must collect the Runescape pieces again, and while collecting them you will be attacked by the Runescape statues. You cannot pick up the Runescape pieces while under attack by one of them, so you may have to kill them. When you have picked up the Runescape crossbow pieces, assemble it again and kill the Runescape Avatar again. When he is red barred, a message will popup in your chat box offering several choices, including "Use Zanik's crossbow special". Choose this and it will kill the Runescape Avatar. Sit next to Zanik until she recovers. Tell her what happened. You both will go back to Dorgesh-Kaan.

31. A cutscene about the Runescape goblins celebrations will occur, and then - QUEST COMPLETE! Congratulations on finishing the Runescape goblin story line.

Reward:

* 20k Strength XP
* 20k Agility XP
* 20k Thieving XP
* Zanik's Crossbow
* Access to the Runescape Bandos Throne Room Agility Course (Speak to Oldak)

Quest points gained on this quest's completion: 3

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